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Artificial Dreams: The Quest for Non-Biological Intelligence - download pdf or read online

By H. R. Ekbia

This e-book is a critique of man-made Intelligence (AI) from the viewpoint of cognitive technological know-how - it seeks to envision what we've got discovered approximately human cognition from AI successes and screw ups. The book's target is to split these "AI dreams" that both were or may be discovered from those who are developed via discourse and are unrealizable. AI study has complicated many components which are intellectually compelling and holds nice promise for advances in technology, engineering, and useful platforms. After the Eighties, despite the fact that, the sector has frequently struggled to convey broadly on those gives you. This e-book breaks new flooring by means of examining how many of the using desires of individuals practising AI study develop into valued contributions, whereas others devolve into unrealized and unrealizable tasks.

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Additional info for Artificial Dreams: The Quest for Non-Biological Intelligence

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P1: KNP 9780521878678pro 14 CUFX253/Ekbia 978 0 521 87867 8 April 3, 2008 Prologue In addition to Hofstadter’s views, there have also been other sources of inspiration from within AI that have guided this work. Most notable is the work of Brian Cantwell Smith on the foundations of computing, which is motivated by what he considers the inadequacies of the dominant theories of computing in dealing with the computing work carried out in the real world – the “one hundred billion lines of C++ ” that Smith (1997) estimates are running on the computers around the world.

It briefly examines the views of Newell and Simon, two major AI pioneers and their program called the General Problem Solver (GPS), as well as the cultural and institutional context of AI development. Chapter 2 is on what I have called “supercomputing AI,” a good example of which is the chess-playing program Deep Blue developed at IBM. For both historical and intellectual reasons, chess has been a favorite domain of AI since its beginning. Although it is a game and, for that reason, an “unrealistic” domain, chess provides the grounds for discussing some of the most basic intuitions, methods, and techniques of AI.

The idea behind this list is not to make up quick-and-easy labels to be attached to views and ideas, nor is it to present these threads as causes of prevalent problems faced in technical work. On the contrary, not only are such simplifications and generalizations wrong, they are impossible to make in any reasonable fashion. Each approach and project has its own unique path of development that can be discovered only through a close examination of conceptual and technical details. This will be our tack in the current writing.

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Artificial Dreams: The Quest for Non-Biological Intelligence by H. R. Ekbia


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